![]() ![]() Even after reducing the amount of damage enemies do by 90% Seems wildly unbalanced to me. Of course Bosses should be a difficulty spike, but to breeze through a level easily even the very first time playing the game, to then get destroyed by the Boss in less than 20 seconds, every time. but now I realise that boss fights are just mindless, chaotic 'Bullet Hell' I have completely lost all interest in playing. Was quite enjoying the game at first, it seemed to have quite a lot of tactical depth to it, with spell synergies etc. ![]() I decided to reduce damage down to 10% Still have no chance of winning even the first boss fight. After a few runs, which always ended in a boss fight which killed me in around 10 to 15 seconds. Very powerful upgraded spells, which were one-shotting enemies in the level, reduce the bosses health bar by one pixel. Screen filled with homing spells which NEVER stop tracking you and disappear. 8-10 adds, some of which are being made invulnerable by other adds. ![]()
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